games
this page collects my games and prototypes.
i prefer things like bitsy and twine and zzt, because i’m not a very good programmer, but also because i enjoy trying to work within the constraints of these tools.
click on the keywords to warp around this page:
bitsy
a wonderful engine for writing interactive stories. bitsy reminds me of the sokoban games installed on hotel room televisons, but in a good way.
2024.08.24 - k.w. exhibit
10,000 poor landscapes.
2024.08.02 - convalescent days
looping apartment recovery.
2024.05.15 summer ruins
crumbling, summery exploration.
2023.07.02 - the wedding portrait
van eyck art corruption.
twine
a hypertext interactive fiction tool that publishes to html. the range of things you can make with this thing is honestly incredible.
2023.03.11 - forest forage
prototype for an owl-chase dungeon crawler.
2022.09.09 - night garden
visit a nightly ecosystem.
2021.12.31 - home range
birdwatching on and around black mountain.
2021.12.31 - summer holiday
travelling, travelling, travelling.
2021.12.23 - mountains and monuments
prototype for a miniature world.
2021.12.22 - treasure shrine
explore an unfamiliar city, offer things to the shrine.
2021.01.27 - island
bootleg link’s awakening, based on a dream.
2020.01.01 - classic of mountains
remembering my first twine game. aw!
2019.03.18 - forest bicycle
memorable owl-chase nightmare.
2018.03.18 - forest walk
owl-chase-free autumn walk through the forest.
2018.12.31 - field notes on trees and hollows
generative texts about bats and birds and tree hollows on black mountain.
zzt
2023.05.29 - telecom
short ascii tower climb.