games

this page collects my games and prototypes.

i prefer things like bitsy and twine and zzt, because i’m not a very good programmer, but also because i enjoy trying to work within the constraints of these tools.

click on the keywords to warp around this page:

bitsy, twine, zzt

bitsy

a wonderful engine for writing interactive stories. bitsy reminds me of the sokoban games installed on hotel room televisons, but in a good way.

2024.08.24 - k.w. exhibit

10,000 poor landscapes.

2024.08.02 - convalescent days

looping apartment recovery.

2024.05.15 summer ruins

crumbling, summery exploration.

2023.07.02 - the wedding portrait

van eyck art corruption.

twine

a hypertext interactive fiction tool that publishes to html. the range of things you can make with this thing is honestly incredible.

2023.03.11 - forest forage

prototype for an owl-chase dungeon crawler.

2022.09.09 - night garden

visit a nightly ecosystem.

2021.12.31 - home range

birdwatching on and around black mountain.

2021.12.31 - summer holiday

travelling, travelling, travelling.

2021.12.23 - mountains and monuments

prototype for a miniature world.

2021.12.22 - treasure shrine

explore an unfamiliar city, offer things to the shrine.

2021.01.27 - island

bootleg link’s awakening, based on a dream.

2020.01.01 - classic of mountains

remembering my first twine game. aw!

2019.03.18 - forest bicycle

memorable owl-chase nightmare.

2018.03.18 - forest walk

owl-chase-free autumn walk through the forest.

2018.12.31 - field notes on trees and hollows

generative texts about bats and birds and tree hollows on black mountain.

zzt

2023.05.29 - telecom

short ascii tower climb.