Ormulum
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Click a topic to visit its entry.
Telecom - zzt - short ascii tower climb (29 May 2023)
Failed archive - summer lands - archive for a text adventure (31 December 2022)
Failed archive - on black mountain - archive for a mountain in Canberra (31 December 2022)
Night garden - twine - nightly ecosystem (9 September 2022)
Forest forage - twine - prototype for a dungeon crawler (28 March 2022)
Notes on database fiction - thoughts about Reagan Library and Uncle Roger (1 June 2022)
Home range - birdwatching game set on a mountain in Canberra (31 December 2021)
Summer holiday - game about travelling, travelling, travelling (31 December 2021)
Mountains and monuments - twine - prototype for a miniature world (23 December 2021)
Treasure shrine - twine - explore an unfamiliar city, offer things to the shrine (22 December 2021)
Island - twine - bootleg link’s awakening (27 January 2021)
Bootleg Animal Crossing - unrealised nightmare (14 November 2020)
Boundary trees - unrealised tree tracking project (5 October 2020)
Banana phone - crap phone (19 January 2020)
Classic of mountains - remembering my first twine game (1 January 2020)
Forest bicycle - twine - memorable nightmare (18 March 2019)
Forest walk - twine - short autumn walk through the forest (18 March 2019)
Field notes on trees and hollows - generative texts about birds and tree hollows (31 December 2018)
Tree hollows on Black Mountain - other images and documents about tree hollows (31 December 2018)
World wide web
Itch.io - twine games page
The Ormulum is a twelfth century biblical exegesis created by someone named Orm, or Ormin. The work was written on low quality parchment, in a dense and untidy hand, and filled with additions, corrections and marginalia.
The work is highly repetitive and is considered to have no literary value.