Ormulum

Welcome to my personal site!

Click a topic to visit its entry.

Telecom - zzt - short ascii tower climb (29 May 2023)

Failed archive - summer lands - archive for a text adventure (31 December 2022)

Failed archive - on black mountain - archive for a mountain in Canberra (31 December 2022)

Night garden - twine - nightly ecosystem (9 September 2022)

Forest forage - twine - prototype for a dungeon crawler (28 March 2022)

Notes on database fiction - thoughts about Reagan Library and Uncle Roger (1 June 2022)

Home range - birdwatching game set on a mountain in Canberra (31 December 2021)

Summer holiday - game about travelling, travelling, travelling (31 December 2021)

Mountains and monuments - twine - prototype for a miniature world (23 December 2021)

Treasure shrine - twine - explore an unfamiliar city, offer things to the shrine (22 December 2021)

Island - twine - bootleg link’s awakening (27 January 2021)

Bootleg Animal Crossing - unrealised nightmare (14 November 2020)

Boundary trees - unrealised tree tracking project (5 October 2020)

Banana phone - crap phone (19 January 2020)

Classic of mountains - remembering my first twine game (1 January 2020)

Forest bicycle - twine - memorable nightmare (18 March 2019)

Forest walk - twine - short autumn walk through the forest (18 March 2019)

Field notes on trees and hollows - generative texts about birds and tree hollows (31 December 2018)

Tree hollows on Black Mountain - other images and documents about tree hollows (31 December 2018)

World wide web

Itch.io - twine games page

The Ormulum is a twelfth century biblical exegesis created by someone named Orm, or Ormin. The work was written on low quality parchment, in a dense and untidy hand, and filled with additions, corrections and marginalia.

The work is highly repetitive and is considered to have no literary value.